Blaziken
Wary Fighter
Attacking does no damage, but doing it long enough can get the player eaten in one of three ways. Struggling will damage the enemy. Getting the health low enough triggers a quick action scene, that if failed will get the player eaten. An endo scene can be triggered this way.
DownloadCreated by TheProphosized
Attacks
Always vore
Additional information
| Enemy is complete | ✔️ Yes. Apart from an occasional bugfix it may not see further updates. |
|---|---|
| Enemy pet action | ❌ No. Enemy will not react to petting and lacks custom interactions. |
| Friendliness |
💀 No. Enemy is hostile by default and will attack the player given the chance. Note: Rarely, enemies can become friendly when sufficiently petting them |
| Passiveness | ✔️ Yes. Enemy is passive. It will not actively seek out the player. |
| Invulnerability | 💀 No. Enemy health can be depleted, and it will die when it reaches zero |
| Stunlock (Attack) | ❌ No. Enemy resists stunlocking using attacks |
| Stunlock (Petting) | ❌ No. Enemy resists stunlocking by petting |
| Escape from vore |
✔️ Yes. You can escape once eaten Note: Not all vore types may be escapable for enemies that have multiple |
| Vore types |
✔️ OV ❌ AV ❌ CV ❌ Other |