Zibo
Rabbitdragon
Never angry at the player. When eaten, the struggle options depend on player health. Enemy will occasionally heal the player while eaten.
DownloadCreated by Alsnapz
Attacks
Grab
Additional information
| Enemy is complete | ✔️ Yes. Apart from an occasional bugfix it may not see further updates. |
|---|---|
| Enemy pet action | ✔️ Yes. Petting the enemy has custom scenes |
| Friendliness |
✔️ Yes. Enemy is friendly towards the player, meaning it will not attack. Note: Some friendly enemies will become hostile when attacked |
| Passiveness |
💀 No. Enemy will actively go towards the player. Note: Some enemies may fail to turn around when you roll through them. |
| Invulnerability | 💀 No. Enemy health can be depleted, and it will die when it reaches zero |
| Stunlock (Attack) | ✔️ Yes. Enemy can be indefinitely stunlocked using attacks |
| Stunlock (Petting) | ❌ No. Enemy resists stunlocking by petting |
| Escape from vore |
✔️ Yes. You can escape once eaten Note: Not all vore types may be escapable for enemies that have multiple |
| Vore types |
✔️ OV ❌ AV ❌ CV ❌ Other |