Blu's Barbftr
This is a different approach to the Ftr style games, and only two enemies exist. Rather than having a random assortment of enemies, you pick one on an info screen and fight it. Doing so would eventually unlock more enemies, but none were ever made beyond the two initial ones. The game was put on hold indefinitely in 2016. This game has no petting mechanic, instead it's replaced with mana based attacks that are less likely to make enemies angry. Unique to this game is a mood meter that can change the enemy behavior. It's influenced by your behavior towards the enemy.
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2 Enemies in our database
Douglas Big Thunderfoot
Brontosaurus
Endlessly walks into one direction. An exclamation mark on the ground in front of him shows you where to stand to get eaten. Hitting him makes him angry and he eventually turns his walking into stomping that can damage the player. Will only do AV if you've made him happy or unhappy enough. CV is unlocked by getting eaten and pleasuring in the right directions. To trigger CV, walk directly in front of his member until the dino stops walking, then face the tip and wait.
DownloadCreated by BlutheLizard
Attacks
Stomp
Additional information
| Enemy is complete | ✔️ Yes. Apart from an occasional bugfix it may not see further updates. |
|---|---|
| Enemy pet action | ❌ No. Enemy will not react to petting and lacks custom interactions. |
| Friendliness |
💀 No. Enemy is hostile by default and will attack the player given the chance. Note: Rarely, enemies can become friendly when sufficiently petting them |
| Passiveness |
💀 No. Enemy will actively go towards the player. Note: Some enemies may fail to turn around when you roll through them. |
| Invulnerability | 💀 No. Enemy health can be depleted, and it will die when it reaches zero |
| Stunlock (Attack) | ❌ No. Enemy resists stunlocking using attacks |
| Stunlock (Petting) | ❌ No. Enemy resists stunlocking by petting |
| Escape from vore |
✔️ Yes. You can escape once eaten Note: Not all vore types may be escapable for enemies that have multiple |
| Vore types |
✔️ OV ✔️ AV ✔️ CV ❌ Other |
Giant Bird
Seagull
Has multiple belly stages. Digestion speed varies with his mood
DownloadCreated by BlutheLizard
Attacks
Peck, Scratch
Additional information
| Enemy is complete | ✔️ Yes. Apart from an occasional bugfix it may not see further updates. |
|---|---|
| Enemy pet action | ❌ No. Enemy will not react to petting and lacks custom interactions. |
| Friendliness |
💀 No. Enemy is hostile by default and will attack the player given the chance. Note: Rarely, enemies can become friendly when sufficiently petting them |
| Passiveness |
💀 No. Enemy will actively go towards the player. Note: Some enemies may fail to turn around when you roll through them. |
| Invulnerability | 💀 No. Enemy health can be depleted, and it will die when it reaches zero |
| Stunlock (Attack) | ❌ No. Enemy resists stunlocking using attacks |
| Stunlock (Petting) | ❌ No. Enemy resists stunlocking by petting |
| Escape from vore |
✔️ Yes. You can escape once eaten Note: Not all vore types may be escapable for enemies that have multiple |
| Vore types |
✔️ OV ✔️ AV ❌ CV ❌ Other |